Supported by
Sound Design / Umeo Saito (FLEX TONE)
HAKUMEI 1.2 – 27 minutes
At DIGINNER GALLERY
In Twilight 1.2, I utilized the tall, rectangular architecture of DIGINNER GALLERY to expand the sculptural sonic approach found in the original Twilight sound source. Five tracks from the original work were selected and recomposed into a new spatial audio configuration. Two omnidirectional speakers were suspended from the ceiling, while four coaxial speakers were placed on the floor. In the center of the space, a box-shaped subwoofer was installed as a seat, allowing visitors to physically experience the vibration of low frequencies directly through their bodies.
A projected video periodically emitted flashes like lightning, designed to plunge the viewer’s eyes—adapted to darkness—back into a momentary blindness. The volume was intentionally pushed to a level where sound made direct contact with the listener’s somatic perception. This installation, in a sense, compressed the content of Twilight 1.1 into the structure of 1.0, creating a new form that reexamines the sonic material through a radically different acoustic setup.
The video component abstractly represented the motivations and concepts behind the creation of Twilight, including visualizations of the recorded audio waveforms. Circles overlapping in layers during idle playback referenced the pinwheels I saw at Mount Osore—a metaphor rendered in moving image.
HAKUMEI means Twilight is a series of sound and installation works based on themes of death, the dead, and Mount Osore. Starting from version 1.0, the series continues through versions 1.1 to 1.n, and will eventually evolve into version 2.0 as the material undergoes significant transformation.
Twilight (Hakumei) refers to the faint light after sunset or before sunrise, when the sky remains dimly lit due to the scattering of sunlight in the upper atmosphere. It is also called dusk, dawn, or daybreak.
Sound Design: Umeo Saito
Visual Direction: Shingo Kurono
Video Technical Collaboration: Taro Kashiwagi